About
Hello. I'm Joseph Buhrer, a Denver based artist. I've been creating illustration and animation full-time since 2006, primarily for video games and promotional materials.
While I'm happily employed as a Senior Artist at Masque Publishing, I'm also currently seeking an adjunct faculty position for the opportunity to help other artists find professional and creative success. Throughout my career I've had the honor of being asked to provide instruction to peers, corporations and community organizations. I would love the opportunity to continue developing my teaching skills in a formal, college level setting.
Please feel free to email me and I will get back to you as soon as I can. Thank you!
While I'm happily employed as a Senior Artist at Masque Publishing, I'm also currently seeking an adjunct faculty position for the opportunity to help other artists find professional and creative success. Throughout my career I've had the honor of being asked to provide instruction to peers, corporations and community organizations. I would love the opportunity to continue developing my teaching skills in a formal, college level setting.
Please feel free to email me and I will get back to you as soon as I can. Thank you!
Résumé
Objective
Seeking a part time adjunct faculty position with an excellent college level illustration, animation or game design department. Primarily interested in teaching drawing, painting and the fundamentals of illustration.
Experience
2006 - Current
Masque Publishing, Denver - Senior Game Artist
www.masque.com
Illustration, animation, and game design for the world's best desktop, online and mobile casual games. Many published titles available in retail stores. Online games and mobile apps available on games.com, Facebook, The iTunes App Store, the Google Play Store and other gaming portals and entertainment sites such as latimes.com, cnn.com, washingtonpost.com and more. I love my job.
Primary duties:
2006
Two Headed Monster, Los Angeles - Production Artist
Contributed animation and visual effects for music videos and commercials. Includes work on “Mind on the Run” music video from Def Jam Recording artist Rev Run, formerly of Run DMC.
2005
NetDevil, Denver - Game Art Intern
en.wikipedia.org/wiki/NetDevil
3D models and textures for published title Auto Assault.
2005
Kineticorp, Denver - Animation Intern
www.kineticorp.com
3D animation, models and textures for forensic reconstructions.
2005
Knott Laboratory, Denver - Animation Intern
www.knottlab.com
3D animation, models and textures for forensic reconstructions.
Education
2020
Academy of Art University, San Francisco - MFA, Illustration
Thesis: Exploring Traditional Painting Techniques for Contemporary Illustration Media and Pipelines
2006
Art Institute of Colorado - BA, Media Arts & Animation
Portfolio Par Excellence Award for best portfolio
Honors Graduate
Merit Award Scholarship
Other relevant experience:
2016-2018
Art Institute of Colorado Professional Advisory Committee
Invited to review and advise my alma mater’s Animation and Game Design programs. Objective was to “help review the established curricula and provide input on the appropriateness of program objectives, content, and the adequacy of facilities and equipment.”
2009-2016
ASIFA-Colorado (International Animated Film Association)
Elected to the Board of Directors and Secretary General position for the state chapter of the premiere association for animators. Organized events, projects and platforms to serve the statewide animation community. Taught, tutored and mentored many animation students and enthusiasts.
2009-2014
Starz Denver International Film Festival
Co-developed and taught animation workshops as part of the festival program. Also invited by the Denver Film Society to be a juror for the festival’s Best Animation category prize for each of these years.
2013
Krames StayWell Patient Education
Co-developed and taught a seminar focused on Autodesk Maya for medical illustrators specializing in patient education. Delivered intensive training to the medical illustration team at their South San Francisco office. I co-developed and taught this course with Wes Price, MS Certified Medical Illustrator.
2011-2012
Resident Artist, Denver Art Society 2011 - 2012
Elected position at Denver’s largest fine art co-op. Helped develop curricula for a children's drawing classes.
Skill set
Traditional and digital illustration
Visual storytelling
Drawing
Painting
Teaching
Storyboarding
Traditional hand drawn animation
3D animation and modeling
Motion graphics
Compositing
Game design
Graphic design
Asset management
Software knowledge
Photoshop
Illustrator
Painter
Procreate
Maya
3Ds Max
After Effects
Animate (formerly Flash)
Premiere Pro
Blender
Unity
Stop Motion Pro
IntelliJ
ActionScript
HTML
XML
MEL Script
Starling
Away3D
Please let me know if you would like to see a list of references. Thanks for looking!
Seeking a part time adjunct faculty position with an excellent college level illustration, animation or game design department. Primarily interested in teaching drawing, painting and the fundamentals of illustration.
Experience
2006 - Current
Masque Publishing, Denver - Senior Game Artist
www.masque.com
Illustration, animation, and game design for the world's best desktop, online and mobile casual games. Many published titles available in retail stores. Online games and mobile apps available on games.com, Facebook, The iTunes App Store, the Google Play Store and other gaming portals and entertainment sites such as latimes.com, cnn.com, washingtonpost.com and more. I love my job.
Primary duties:
- Character and environment illustration
- 3D design, rigging, modeling and texturing
- Animation of characters and effects
- Graphic design, identity and promotional images
- Research and development of emerging game platforms and technologies
- Collaborating with software engineers to create outstanding games
2006
Two Headed Monster, Los Angeles - Production Artist
Contributed animation and visual effects for music videos and commercials. Includes work on “Mind on the Run” music video from Def Jam Recording artist Rev Run, formerly of Run DMC.
2005
NetDevil, Denver - Game Art Intern
en.wikipedia.org/wiki/NetDevil
3D models and textures for published title Auto Assault.
2005
Kineticorp, Denver - Animation Intern
www.kineticorp.com
3D animation, models and textures for forensic reconstructions.
2005
Knott Laboratory, Denver - Animation Intern
www.knottlab.com
3D animation, models and textures for forensic reconstructions.
Education
2020
Academy of Art University, San Francisco - MFA, Illustration
Thesis: Exploring Traditional Painting Techniques for Contemporary Illustration Media and Pipelines
2006
Art Institute of Colorado - BA, Media Arts & Animation
Portfolio Par Excellence Award for best portfolio
Honors Graduate
Merit Award Scholarship
Other relevant experience:
2016-2018
Art Institute of Colorado Professional Advisory Committee
Invited to review and advise my alma mater’s Animation and Game Design programs. Objective was to “help review the established curricula and provide input on the appropriateness of program objectives, content, and the adequacy of facilities and equipment.”
2009-2016
ASIFA-Colorado (International Animated Film Association)
Elected to the Board of Directors and Secretary General position for the state chapter of the premiere association for animators. Organized events, projects and platforms to serve the statewide animation community. Taught, tutored and mentored many animation students and enthusiasts.
2009-2014
Starz Denver International Film Festival
Co-developed and taught animation workshops as part of the festival program. Also invited by the Denver Film Society to be a juror for the festival’s Best Animation category prize for each of these years.
2013
Krames StayWell Patient Education
Co-developed and taught a seminar focused on Autodesk Maya for medical illustrators specializing in patient education. Delivered intensive training to the medical illustration team at their South San Francisco office. I co-developed and taught this course with Wes Price, MS Certified Medical Illustrator.
2011-2012
Resident Artist, Denver Art Society 2011 - 2012
Elected position at Denver’s largest fine art co-op. Helped develop curricula for a children's drawing classes.
Skill set
Traditional and digital illustration
Visual storytelling
Drawing
Painting
Teaching
Storyboarding
Traditional hand drawn animation
3D animation and modeling
Motion graphics
Compositing
Game design
Graphic design
Asset management
Software knowledge
Photoshop
Illustrator
Painter
Procreate
Maya
3Ds Max
After Effects
Animate (formerly Flash)
Premiere Pro
Blender
Unity
Stop Motion Pro
IntelliJ
ActionScript
HTML
XML
MEL Script
Starling
Away3D
Please let me know if you would like to see a list of references. Thanks for looking!